/*
 * Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under both the BSD-style license (found in the
 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
 * in the COPYING file in the root directory of this source tree).
 * You may select, at your option, one of the above-listed licenses.
 */

/* ***************************************************************
 *  NOTES/WARNINGS
 ******************************************************************/
/* The streaming API defined here is deprecated.
 * Consider migrating towards ZSTD_compressStream() API in `zstd.h`
 * See 'lib/README.md'.
 *****************************************************************/

#if defined(__cplusplus)
extern "C" {
#endif

#ifndef ZSTD_BUFFERED_H_23987
#define ZSTD_BUFFERED_H_23987

/* *************************************
 *  Dependencies
 ***************************************/
#include <stddef.h> /* size_t */

#include "zstd.h" /* ZSTD_CStream, ZSTD_DStream, ZSTDLIB_API */

/* ***************************************************************
 *  Compiler specifics
 *****************************************************************/
/* Deprecation warnings */
/* Should these warnings be a problem,
 * it is generally possible to disable them,
 * typically with -Wno-deprecated-declarations for gcc
 * or _CRT_SECURE_NO_WARNINGS in Visual.
 * Otherwise, it's also possible to define ZBUFF_DISABLE_DEPRECATE_WARNINGS
 */
#ifdef ZBUFF_DISABLE_DEPRECATE_WARNINGS
#define ZBUFF_DEPRECATED(message) ZSTDLIB_API /* disable deprecation warnings */
#else
#if defined(__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
#define ZBUFF_DEPRECATED(message) [[deprecated(message)]] ZSTDLIB_API
#elif (defined(GNUC) && (GNUC > 4 || (GNUC == 4 && GNUC_MINOR >= 5))) || defined(__clang__)
#define ZBUFF_DEPRECATED(message) ZSTDLIB_API __attribute__((deprecated(message)))
#elif defined(__GNUC__) && (__GNUC__ >= 3)
#define ZBUFF_DEPRECATED(message) ZSTDLIB_API __attribute__((deprecated))
#elif defined(_MSC_VER)
#define ZBUFF_DEPRECATED(message) ZSTDLIB_API __declspec(deprecated(message))
#else
#pragma message("WARNING: You need to implement ZBUFF_DEPRECATED for this compiler")
#define ZBUFF_DEPRECATED(message) ZSTDLIB_API
#endif
#endif /* ZBUFF_DISABLE_DEPRECATE_WARNINGS */

/* *************************************
 *  Streaming functions
 ***************************************/
/* This is the easier "buffered" streaming API,
 *  using an internal buffer to lift all restrictions on user-provided buffers
 *  which can be any size, any place, for both input and output.
 *  ZBUFF and ZSTD are 100% interoperable,
 *  frames created by one can be decoded by the other one */

typedef ZSTD_CStream ZBUFF_CCtx;
ZBUFF_DEPRECATED("use ZSTD_createCStream") ZBUFF_CCtx* ZBUFF_createCCtx(void);
ZBUFF_DEPRECATED("use ZSTD_freeCStream") size_t ZBUFF_freeCCtx(ZBUFF_CCtx* cctx);

ZBUFF_DEPRECATED("use ZSTD_initCStream") size_t ZBUFF_compressInit(ZBUFF_CCtx* cctx, int compressionLevel);
ZBUFF_DEPRECATED("use ZSTD_initCStream_usingDict")
size_t ZBUFF_compressInitDictionary(ZBUFF_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);

ZBUFF_DEPRECATED("use ZSTD_compressStream")
size_t ZBUFF_compressContinue(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr, const void* src, size_t* srcSizePtr);
ZBUFF_DEPRECATED("use ZSTD_flushStream")
size_t ZBUFF_compressFlush(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);
ZBUFF_DEPRECATED("use ZSTD_endStream") size_t ZBUFF_compressEnd(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);

/*-*************************************************
 *  Streaming compression - howto
 *
 *  A ZBUFF_CCtx object is required to track streaming operation.
 *  Use ZBUFF_createCCtx() and ZBUFF_freeCCtx() to create/release resources.
 *  ZBUFF_CCtx objects can be reused multiple times.
 *
 *  Start by initializing ZBUF_CCtx.
 *  Use ZBUFF_compressInit() to start a new compression operation.
 *  Use ZBUFF_compressInitDictionary() for a compression which requires a dictionary.
 *
 *  Use ZBUFF_compressContinue() repetitively to consume input stream.
 *  *srcSizePtr and *dstCapacityPtr can be any size.
 *  The function will report how many bytes were read or written within *srcSizePtr and *dstCapacityPtr.
 *  Note that it may not consume the entire input, in which case it's up to the caller to present again remaining data.
 *  The content of `dst` will be overwritten (up to *dstCapacityPtr) at each call, so save its content if it matters or
 * change @dst .
 *  @return : a hint to preferred nb of bytes to use as input for next function call (it's just a hint, to improve
 * latency) or an error code, which can be tested using ZBUFF_isError().
 *
 *  At any moment, it's possible to flush whatever data remains within buffer, using ZBUFF_compressFlush().
 *  The nb of bytes written into `dst` will be reported into *dstCapacityPtr.
 *  Note that the function cannot output more than *dstCapacityPtr,
 *  therefore, some content might still be left into internal buffer if *dstCapacityPtr is too small.
 *  @return : nb of bytes still present into internal buffer (0 if it's empty)
 *            or an error code, which can be tested using ZBUFF_isError().
 *
 *  ZBUFF_compressEnd() instructs to finish a frame.
 *  It will perform a flush and write frame epilogue.
 *  The epilogue is required for decoders to consider a frame completed.
 *  Similar to ZBUFF_compressFlush(), it may not be able to output the entire internal buffer content if *dstCapacityPtr
 * is too small. In which case, call again ZBUFF_compressFlush() to complete the flush.
 *  @return : nb of bytes still present into internal buffer (0 if it's empty)
 *            or an error code, which can be tested using ZBUFF_isError().
 *
 *  Hint : _recommended buffer_ sizes (not compulsory) : ZBUFF_recommendedCInSize() / ZBUFF_recommendedCOutSize()
 *  input : ZBUFF_recommendedCInSize==128 KB block size is the internal unit, use this value to reduce intermediate
 * stages (better latency) output : ZBUFF_recommendedCOutSize==ZSTD_compressBound(128 KB) + 3 + 3 : ensures it's always
 * possible to write/flush/end a full block. Skip some buffering. By using both, it ensures that input will be entirely
 * consumed, and output will always contain the result, reducing intermediate buffering.
 * **************************************************/

typedef ZSTD_DStream ZBUFF_DCtx;
ZBUFF_DEPRECATED("use ZSTD_createDStream") ZBUFF_DCtx* ZBUFF_createDCtx(void);
ZBUFF_DEPRECATED("use ZSTD_freeDStream") size_t ZBUFF_freeDCtx(ZBUFF_DCtx* dctx);

ZBUFF_DEPRECATED("use ZSTD_initDStream") size_t ZBUFF_decompressInit(ZBUFF_DCtx* dctx);
ZBUFF_DEPRECATED("use ZSTD_initDStream_usingDict")
size_t ZBUFF_decompressInitDictionary(ZBUFF_DCtx* dctx, const void* dict, size_t dictSize);

ZBUFF_DEPRECATED("use ZSTD_decompressStream")
size_t
    ZBUFF_decompressContinue(ZBUFF_DCtx* dctx, void* dst, size_t* dstCapacityPtr, const void* src, size_t* srcSizePtr);

/*-***************************************************************************
 *  Streaming decompression howto
 *
 *  A ZBUFF_DCtx object is required to track streaming operations.
 *  Use ZBUFF_createDCtx() and ZBUFF_freeDCtx() to create/release resources.
 *  Use ZBUFF_decompressInit() to start a new decompression operation,
 *   or ZBUFF_decompressInitDictionary() if decompression requires a dictionary.
 *  Note that ZBUFF_DCtx objects can be re-init multiple times.
 *
 *  Use ZBUFF_decompressContinue() repetitively to consume your input.
 *  *srcSizePtr and *dstCapacityPtr can be any size.
 *  The function will report how many bytes were read or written by modifying *srcSizePtr and *dstCapacityPtr.
 *  Note that it may not consume the entire input, in which case it's up to the caller to present remaining input again.
 *  The content of `dst` will be overwritten (up to *dstCapacityPtr) at each function call, so save its content if it
 * matters, or change `dst`.
 *  @return : 0 when a frame is completely decoded and fully flushed,
 *            1 when there is still some data left within internal buffer to flush,
 *            >1 when more data is expected, with value being a suggested next input size (it's just a hint, which helps
 * latency), or an error code, which can be tested using ZBUFF_isError().
 *
 *  Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedDInSize() and ZBUFF_recommendedDOutSize()
 *  output : ZBUFF_recommendedDOutSize== 128 KB block size is the internal unit, it ensures it's always possible to
 * write a full block when decoded. input  : ZBUFF_recommendedDInSize == 128KB + 3; just follow indications from
 * ZBUFF_decompressContinue() to minimize latency. It should always be <= 128 KB + 3 .
 * *******************************************************************************/

/* *************************************
 *  Tool functions
 ***************************************/
ZBUFF_DEPRECATED("use ZSTD_isError") unsigned ZBUFF_isError(size_t errorCode);
ZBUFF_DEPRECATED("use ZSTD_getErrorName") const char* ZBUFF_getErrorName(size_t errorCode);

/** Functions below provide recommended buffer sizes for Compression or Decompression operations.
 *   These sizes are just hints, they tend to offer better latency */
ZBUFF_DEPRECATED("use ZSTD_CStreamInSize") size_t ZBUFF_recommendedCInSize(void);
ZBUFF_DEPRECATED("use ZSTD_CStreamOutSize") size_t ZBUFF_recommendedCOutSize(void);
ZBUFF_DEPRECATED("use ZSTD_DStreamInSize") size_t ZBUFF_recommendedDInSize(void);
ZBUFF_DEPRECATED("use ZSTD_DStreamOutSize") size_t ZBUFF_recommendedDOutSize(void);

#endif /* ZSTD_BUFFERED_H_23987 */

#ifdef ZBUFF_STATIC_LINKING_ONLY
#ifndef ZBUFF_STATIC_H_30298098432
#define ZBUFF_STATIC_H_30298098432

/* ====================================================================================
 * The definitions in this section are considered experimental.
 * They should never be used in association with a dynamic library, as they may change in the future.
 * They are provided for advanced usages.
 * Use them only in association with static linking.
 * ==================================================================================== */

/*--- Dependency ---*/
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_parameters, ZSTD_customMem */
#include "zstd.h"

/*--- Custom memory allocator ---*/
/*! ZBUFF_createCCtx_advanced() :
 *  Create a ZBUFF compression context using external alloc and free functions */
ZBUFF_DEPRECATED("use ZSTD_createCStream_advanced") ZBUFF_CCtx* ZBUFF_createCCtx_advanced(ZSTD_customMem customMem);

/*! ZBUFF_createDCtx_advanced() :
 *  Create a ZBUFF decompression context using external alloc and free functions */
ZBUFF_DEPRECATED("use ZSTD_createDStream_advanced") ZBUFF_DCtx* ZBUFF_createDCtx_advanced(ZSTD_customMem customMem);

/*--- Advanced Streaming Initialization ---*/
ZBUFF_DEPRECATED("use ZSTD_initDStream_usingDict")
size_t ZBUFF_compressInit_advanced(ZBUFF_CCtx* zbc,
                                   const void* dict,
                                   size_t dictSize,
                                   ZSTD_parameters params,
                                   unsigned long long pledgedSrcSize);

#endif /* ZBUFF_STATIC_H_30298098432 */
#endif /* ZBUFF_STATIC_LINKING_ONLY */

#if defined(__cplusplus)
}
#endif
